![]() ![]() Use diplomacy or another talk skill - because the game only let's your main character do all the talking anyway. Open locks, detect and disarm traps and identify items - because unlike in Neverwinter Nights, items in chests will brake if you bash the chest open because it's so much more convenient to not always having to switch characters every time you encounter a chest/door/trap and because you are not forced to restrict your party to those companions who can perform those tasks.ģ. ![]() Fight in melee - because you often encounter groups of enemies up close like they turn hostile after a conversation and because you don't have to rest after every encounter to replenish your spells.Ģ. Personally, I found the Neverwinter Nights 2 campaign (about to finish it and start Mask Of The Betrayer) much more enjoyable by playing a character that can:ġ. ![]()
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