![]() Halloween’s iconic slasher was the first license the game scored he was far from the last. “Of all the different icons we could have, Myers is, I think, probably the biggest one to get, to feel validated in the horror world,” says Richard. ![]() In fact, the whole office lost their minds. It was 2016 and Richard, creative director for the Canadian video game studio Behaviour Interactive, was only just beginning to crank out the game mechanics for what would eventually become Dead by Daylight, the now iconic indie horror game. Dave Richard still remembers the day he caught Michael Myers. ![]()
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